Download the best Clash Royale Chest Tracker!
Welcome
Here you can
enter your
own text
Second title
The right image =>
As well as the background
can be changed as well
Third title
Here you can
enter information
for your users
as well

The best Clash Royale Chest Tracker App is Here!


Hey what's up guys, this is Clash Royale Chest Tracker. This is my first guide on CR Arena so I hope you like it! This deck is ideal for pushing from arena 7 to arena 9, and is good even if you have slightly under leveled cards. Lets get started!

The deck:

Lumberjack, Prince, Dark Prince, Mega Minion, Fire Spirits, Inferno Tower, Zap, and Skeleton Army.

Lets look at what each card is going to be used for:

Lumberjack: The lumberjack is one of your three win conditions. It is a very versatile card that goes well with the double prince combo. During normal elixir time, I usually place it down with fire spirits do get some chip damage on the opponents tower. In double elixir, place it in front or in the back of the dual prince combo. I do not recommend replacing this with mini pekka!

Prince: The prince is a tanky card that deals huge single target damage. Most of the time, you will want to pair it up with the dark prince since swarms are its weakness and dark prince does splash damage. You can also pair it up with fire spirits to get some decent tower damage.

Dark Prince: You will mostly use this card on offense paired with the prince or sometimes with the lumberjack. Also, dark prince plus fire spirits is a great way to shut down elite barbarians. Occasionally, you can use him to deal with small swarms but it is not recommended.

Mega Minion: Mega minion is a great addition to almost any deck. You should use it mostly for defense to take out balloons, witches, wizard, and other medium hitpoint support troops.

Fire Spirits: These troops are one of my favorite cards as they only cost two elixir but do huge splash damage. Pair them with lumberjack, prince, or put them at the back of the double prince combo. They can also be used on defense to take out swarms!

Inferno Tower: This is your main tank shredder. Use it to take out any high hit point troops such as Lava Hound, PEKKA, Giant, ect. Pair it with mega minion and zap to stop a big push!

Zap: A must have it almost all decks. Use it to take out swarms and pesky little troops. Also use it to reset inferno tower!

Skeleton Army: This card is a great way to take out big tanks, elite barbs, or the hog rider. Just be wary, they are extremely vulnerable to splash damage!

Offense:

You want to start out by doing small pushes like lumberjack/prince plus fire spirits and figure out what they have in there deck. Play defensively at first, then, once you know their counters, you can start putting together some double prince pushes backed up with fire spirits/zap. Once double elixir hits, you want to be aggressive. This deck is quite cheap so you will be able to this push multiple times. It is the double prince combo followed up by lumberjack and fire spirits with zap ready. This can deal huge damage to their tower. Once the princes charge, all your units are "very fast", so your opponent does not have much time to react!

Defense:

Your main defense will be using the inferno tower and skeleton army to destroy tanks, your mega minion to take out support troops, and fire spirits/zap to take out swarms. Occasionally, you might need to use you lumberjack or princes on defense, but do that only when you really have to.

Matchups:

Hog cycle: This is an easy one. Be aggressive on offense and use skarmy to take out the hog. Use mega minion to help out.

Miner Control: Same as above

Lava Lighting: This is an easy one. Use inferno tower on the hound. If they lightning, then use mega minion. Be aggressive on offense.

 

 
Hi guys, Clash Royale Chest Tracker  here. I am currrently a level 9 and pushed up all the way from 2300 to 3000 with this amazing deck. As most Clash Royale players tend to get stuck from 2800-3000, a really good deck could help. Common successful decks include variations of hog-freeze or royal giant. This deck consists of: Hog Rider, Ice Spirit, Musketeer, Minions, Elite Barbarians, Ice Golem, Zap, and the Log.
 

Hog Rider:

Use the hog rider to take care of all buildings that might be in the way and/or take some damage on the tower. This card is really useful when ever there is a Furnace or Tombstone. Hog Rider can be also played as a distraction card. Place hog rider in one lane and wait for them to counter then push the other lane with E-barbs.

Ice Spirit:

The Ice Spirit should be used to temporarily freeze/kill/damage all splash damage troops when accompanying the E-barbs. This card is also great for a defense freeze against fast troops like E-barbs or hogs.

Musketeer:

Good for shooting down E-barbs when frozen or taking out Fire Spirits at the beginning of the match. It can also be used to start a push with a Ice Golem in front as a shield. If buildings are placed close to either lane, use the Musketeer to shoot it down.

Minions:

They are an excellent counter to Sparky and slow moving troops that cause great amounts of damage, but be sure that there is some kind of back-up because your opponent might Arrow it. Great against E-barbs that are distracted by the Ice Golem or frozen by the Ice Spirit. Substitution: Minion Hordes

Elite Barbarians:

The main card of the deck. It can be a great push when put together with Ice Spirit or Ice Golem. Be sure to keep the Zap ready for any Skeleton Armies! They can also start up really good pushes after countering your opponent troops.

Ice Golem:

Part of the main push and also an amazing counter for E-barbs (distract the barbs and try to make them run after the golem). Perfect for Skeleton Armies and damaging Minions/Minion Hordes.

Zap:

Zap+Ice Golem will take out an entire Minion Horde/Minions. Also great for goblin barrels if your archer towers are distracted. Zap can be excellent when your hog encounters a Inferno Tower.

Log:

The card that pushes back all troops and directly kills a princess. Counters goblin barrels, Skeleton Armies, E-barbs(with some Minions), and regular Barbarians. Substitution: Arrows or Archers.

Good Pushes:

Ice Golem/Elite Barb - Place Ice Golem in one lane and wait for it to cross the river and then add the E-barbs (Zap if needed). This can be used to counter against the Skeleton Armies or Minion/Minion Hordes.

Hog/Ice Spirit - Place Ice Spirit in front of the Hog or behind it if your Ice Spirit's Level is too low. This can be used to gain a good amount of damage on the enemy tower.

How to download and install Clash Royale Chest Tracker

  • Elite Barbs - Direct counter with E-barbs or with Ice Golem and Minions
  • Giants/P.E.K.K.A/Golem/Giant Skeleton/Royal Giant - Counter with Elite Barb and Ice Spirit
  • Mini P.E.K.K.A/Musketeer- Counter with Musketeer and use Ice Golem if needed
  • Hog Rider- Counter with E-barbs or with Ice Spirit Minions

Splash Damage:

  • Ground Troops- Use the log, Ice Spirit or Golem
  • Air Troops- Use Ice Golem or Spirit or Zap
More: http://clashroyalearena.com/clash-royale-chest-tracker

 

 
This website was created for free with Own-Free-Website.com. Would you also like to have your own website?
Sign up for free